<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://thedeafguy.online/index.php?action=history&amp;feed=atom&amp;title=Wuthering_Waves%3A_Yangyang_Build_Guide</id>
	<title>Wuthering Waves: Yangyang Build Guide - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://thedeafguy.online/index.php?action=history&amp;feed=atom&amp;title=Wuthering_Waves%3A_Yangyang_Build_Guide"/>
	<link rel="alternate" type="text/html" href="https://thedeafguy.online/index.php?title=Wuthering_Waves:_Yangyang_Build_Guide&amp;action=history"/>
	<updated>2026-04-22T16:53:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://thedeafguy.online/index.php?title=Wuthering_Waves:_Yangyang_Build_Guide&amp;diff=35760&amp;oldid=prev</id>
		<title>177.234.138.103 at 03:17, 16 April 2026</title>
		<link rel="alternate" type="text/html" href="https://thedeafguy.online/index.php?title=Wuthering_Waves:_Yangyang_Build_Guide&amp;diff=35760&amp;oldid=prev"/>
		<updated>2026-04-16T03:17:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:17, 15 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Tower of Adversity runs &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a vigor system&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All characters start out with 10 vigor points, and each stage costs &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certain amount &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vigor&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once a character runs out of vigor, you cannot use them &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next stage. Vigor &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only consumed within each zone but resets between tow&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The best &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primary echo &lt;/del&gt;option &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;here &lt;/del&gt;will be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Impermanence Heron which does have &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moonlit Clouds &lt;/del&gt;Sonata Effect &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When activated&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Impermanence Heron allows &lt;/del&gt;Yangyang &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to transform into the echo&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing her to fly during battle and unleash Havoc Damage with its breath attack. By long-pressing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echo &lt;/del&gt;attack&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Yangyang remains transformed, dealing additional Havoc Damage&lt;/del&gt;. When the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primary attack connects, Yangyang gains 10 Resonance Energy , &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the next character entering &lt;/del&gt;the field &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;receives a damage boost for 15 seconds &lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Using this echo&#039;s ability will turn &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into Mourning Aix for a short period and deal some damage &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surrounding enemies. However&lt;/del&gt;, the main &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effect &lt;/del&gt;is the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aix increasing Jinhsi&#039;s Spectro &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Liberation DMG even furth&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For your primary echoes, you’ll want to use Tempest Mephis or Thundering Mephis. These &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both transformation echoes that will enable Yuanwu &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;channel &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echo to deal Electro Damage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tempest Mephis will increase Yuanwu’s Electro Damage by 12% &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his Heavy Attack Damage by 12% for 15 seconds once it has used all attacks. Thundering Mephis will throw out multiple attacks and increase Electro Damage by 12% as well and Resonance Liberation Damage &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase by 12% for 15 seconds as well. Both options here are going to &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your best bet on a primary echo for Yuanwu, as they are going to amp up his overall Electro Damage while also providing nice damage bonuses to other parts of his kit.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apart from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main stats&lt;/del&gt;, you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should be looking for Crit Rate/DMG &amp;gt;Resonance Skill DMG Bonus &amp;gt;Resonance Liberation DMG Bonus &amp;gt;ATK Percent ** on your sub stats. You can also get a bit of Energy Regen, but it&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s not necessary at all&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moreover&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the best Echo cost combination to use &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jinhsi is four - three - &lt;/del&gt;three &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- two - one&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;It takes quite a long time &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;execute Jinhsi&#039;s combination &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get the Illuminous Epiphany skill ready, which m akes it even more frustrating when this Skill doesn&#039;t hit anyone &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It has quite a small radius &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;initial beam&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so &lt;/del&gt;you&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;d want &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;position yourself prope&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you want &lt;/del&gt;to get a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;specific limited &lt;/del&gt;character in [https://wutheringwavesoutpost.com/ Wuthering Waves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Team Comps&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Https&lt;/del&gt;://Wutheringwavesoutpost.Com/] Waves , you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pull on the event banners using the gacha currency&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quite difficult &lt;/del&gt;to build &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game&#039;s also releasing cool characters one after another, but if &lt;/del&gt;you&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;F2P &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;low-spending player, you likely can&#039;t get them &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While it&#039;s highly important to upgrade and get &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good weapon while you build Jinhsi, you&#039;ll get some hefty boosts &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your echoes as well . The former takes priority since these boosts are given to your base stats&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which are higher with your level&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;once &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do that, you have to think of a synergistic echo &amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most TD mobs tend to spread out across the battlefield, so characters that can pull them into &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single location can make a big difference. Focus on developing Jiyan , Jianxin &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or Yangyang &lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;resonance abilities &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maximize their crowd control potent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It is important &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pair Yangyang with some big damage&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dealing characters that work well with &lt;/del&gt;her. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jinshi is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solid choice &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this because of Yangyang’s build options&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jinshi needs &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot more field time in comparison to Yangyang &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;does a ton of damage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yangyang’s Outro Skill will synergize with Jinshi fairly well and both complement each other well. Another character that can work well with &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is Aalto &lt;/del&gt;, even &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though he doesn’t do a ton of damage on his own. Aalto is capable of buffing characters that share the same element affinity. Both options here are solid and can help bring out Yangyang’s potential in a team.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Two popular strategies for Echo combinations &lt;/del&gt;are to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;run either 4-3-3-1-1 or 4-4-1-1-1 (&lt;/del&gt;each &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;number reflects an Echo cost). Whichever strategy &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choose depends on your character builds, available echoes, and overall battle strat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Depending on your team composition, Hyper Carry is another powerful battle strategy&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;idea &lt;/del&gt;is to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;support a single DPS, who will &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;responsible &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;80 &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;90 percent of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage dealt&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By maximizing support &lt;/del&gt;character &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buffs, DPS characters can carry out &lt;/del&gt;their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combos &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their ultimate potent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Jinhsi&#039;s main role in most of the team will always &lt;/del&gt;be the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on-field DPS as she takes &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long time on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field to deal some significant damage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You&#039;d commonly want to switch to her with an Intro Skill in this t&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By focusing on tuning your Echoes and optimizing your character builds&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ll &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better prepared to face &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;escalating challenges of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tower of Adversity&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This approach enhances your team&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;performance and helps you navigate the tower’s tough stages with greater e&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This means that you have to be strategic with vigor management and utilize multiple teams to complete each zone. A strong strategy is to use your strongest team for the first and last zones, allowing you to quickly clear the first zone while still saving your heavy hitters for the boss. Your secondary team then has enough vigor to easily sweep the middle zo&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Windchimers are collectibles that look like a bell and can be obtained after landing any resonator attack &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Windchimers can be exchanged for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multitude &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rewards by talking to an NPC called Xian&#039;ge in Hongzhen&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Do note that the prerequisite &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;redeeming &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rewards from collecting Windchimers &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to complete Main Quest Chapter Seven: Thaw Of E&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;truth seeker&#039;s path is a special area that is unlocked during Main Story Act 7 . There are seven Windchimers in this region which are underground, and it&#039;s &lt;/ins&gt;best &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to collect them while doing the Main story que&amp;lt;br&amp;gt;The next &lt;/ins&gt;option will be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for her support-focused role, and you’ll want to snag 5 echoes with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rejuvenating Glow &lt;/ins&gt;Sonata Effect. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With the full 5 echoes&lt;/ins&gt;, Yangyang &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will increase healing by 10% and when healing allies&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entire team will gain a 15% &lt;/ins&gt;attack &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buff for 30 seconds &lt;/ins&gt;. When &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using this particular setup, you will need &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Originite: Type II weapon for these buffs to trigger &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be usable while on &lt;/ins&gt;the field.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mid or late game of Wuthering Waves&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of &lt;/ins&gt;the main &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;things you&#039;ll have to consistently do &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fight bosses around &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world . Some of these bosses can be quite formidable, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these guides will help you out with t&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can grab a total of ten Windchimers (there &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two Windchimers close &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each other near the west Resonance Beacon) from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Loong Ridge area&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All of these Windchimers are in open areas &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the mini-map indication — finding them &lt;/ins&gt;will be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Among &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many banners&lt;/ins&gt;, you&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll find certain Character Event and Weapon Event Convene&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These banners are time-limited&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and they get replaced &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;another featured item or character roughly every &lt;/ins&gt;three &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wee&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This means that you have &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be strategic with vigor management &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;utilize multiple teams to complete each zone&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A strong strategy is to use your strongest team &lt;/ins&gt;for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first and last zones&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing &lt;/ins&gt;you to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quickly clear the first zone while still saving your heavy hitters for the boss. Your secondary team then has enough vigor to easily sweep the middle zo&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jianxin is a 5-star Aero Natural Resonator, martial arts master, and fantastic all-rounder that can be gained early into Wuthering Waves thanks &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the free 5-star chooser players &lt;/ins&gt;get &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to use. She&#039;s another great choice for newer or less experienced players who aren&#039;t as adept at dodging thanks to her ability to auto-parry, shield, negate damage, and deal &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good amount of damage. That being said, some limitations in her kit keep her from being as good later in the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Yangyang may not be the strongest or most ideal &lt;/ins&gt;character in [https://wutheringwavesoutpost.com/ Wuthering Waves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;updates&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https&lt;/ins&gt;://Wutheringwavesoutpost.Com/] Waves , &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but she is viable until you&#039;ve got the characters &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wish &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use. As a free character&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still fun &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use and &lt;/ins&gt;build &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;once you&#039;ve got the right echoes and weapons for her&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All that &lt;/ins&gt;you&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll want to keep &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eye out for is to go ahead and gather her upgrade materials for her to hit harder &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just support your teams a little better in general.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Tower of Adversity runs on &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vigor system. All characters start out &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 vigor points&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and each stage costs a certain amount of vigor&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once a character runs out of vigor&lt;/ins&gt;, you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cannot use them for the next stage. Vigor is only consumed within each zone but resets between tow&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-star Glacio Mutant Resonator&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Baizhi&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main role in-game is &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provide healing &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players &lt;/ins&gt;- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;powers provided to her by &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strange, white Remnant Creature companion, You&#039;tan&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This elegant and mysterious healer can be gained at no cost after unlocking the ability to Convene, as spending one Lustrous Tide on the Tidal Chorus banner will net players &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Baizhi &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Baizhi is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very solid free healer who can buff &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heal allies&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Plus, after getting &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fifth Node&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she can &lt;/ins&gt;even &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revive downed enemies back to full health if they fall during bat&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now, when you &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;going &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;start building Yangyang’s echoes out, you’ll want one of the two options that will best fit &lt;/ins&gt;each &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;option &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have for her&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first option &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;going &lt;/ins&gt;to be for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her hybrid build. For this build you will want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stick with echoes that have &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moonlit Clouds Sonata Effect&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With a full setup with these echoes, you’ll gain 10% more Energy Regen and the next &lt;/ins&gt;character &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brought into the field will have &lt;/ins&gt;their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack increased by 22.5% for 15 seconds once Yangyang’s Outro Skill has been used. This Sonata Effect is going &lt;/ins&gt;to be the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best option for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hybrid build due to how great it is for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entire team in general&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once you&#039;ve set foot in the post-apocalyptic world of Wuthering Waves &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&#039;ll &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;faced with various obstacles. Some of these might get cleared as you progress through &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main story, while &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;others depend on what actions you take in your account&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While playing this game, it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;important to manage your resources efficien&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Quest Walkthroughs How To Beat The Backflip Minigame Stygian Lacrimosa Solitary Path Solitary Path Stygian Lacrimosa The Fabled Magnetic Cube Mechanics When Moonlight Shines In The Forest When The Forest Is No Longer&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>177.234.138.103</name></author>
	</entry>
	<entry>
		<id>https://thedeafguy.online/index.php?title=Wuthering_Waves:_Yangyang_Build_Guide&amp;diff=35724&amp;oldid=prev</id>
		<title>LeannaWeigel7 at 02:31, 16 April 2026</title>
		<link rel="alternate" type="text/html" href="https://thedeafguy.online/index.php?title=Wuthering_Waves:_Yangyang_Build_Guide&amp;diff=35724&amp;oldid=prev"/>
		<updated>2026-04-16T02:31:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:31, 15 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most impressive character revamps in Wuthering Waves’ post-technical test phase is that of Chixia. In the pre-release version, Chixia appeared as an ordinary Resonator without any distinct features or memorable attributes. Fans often referred to the original Chixia as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;normie&quot; or the least appealing Resonator&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortunately&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the developers took note of these criticisms &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;completely redesigned Chixia from scratch. The new model of Chixia features &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;completely revamped personality, outfit, and facial appearance that better aligns with her role as one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the primary Resonators in the st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One of the best parts about playing [https://Wutheringwavesoutpost&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ Wuthering Waves tips|https://wutheringwavesoutpost.com/] Waves is getting &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;variety &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters leveled up and built up so that &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can create unique teams. Almost every character is viable in most teams you can make, which makes experimenting with teams a fun experience. Yuanwu is a 4-star character that uses the gauntlet weapons in the game, and he has a unique set of skills available to &lt;/del&gt;use &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that will persist when switched out of combat. Yuanwu’s Resonance Skill will summon a Thunder Field on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;object he will summon into battle. This will last for 12 seconds and will deal Electro Damage to enemies&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are plenty of weapons to choose from for Jinshi. Three of her &lt;/del&gt;best &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons are going to &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5-star weapons, but there are some decent choices if you only &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-star weapons available &lt;/del&gt;as well. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Ages of Harvest 5-star weapon will be &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;absolute best weapon for Jinshi as it is &lt;/del&gt;her &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon banner. This weapon will grant a 12% attribute damage bonus &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;casting her Intro Skill &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it will give a 24% Resonance Skill damage bonus for 12 seconds&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Then&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when casting &lt;/del&gt;the Resonance &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skill&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she will get another 24% Resonance Skill &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bonus &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12 &lt;/del&gt;seconds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. This is by far one of the best weapons for Broadblade users as well, it is a fantastic choice for most characters in general&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Using this echo&#039;s ability will turn you into Mourning Aix for a short period and deal some damage to the surrounding enemies. However, the main effect is the Aix increasing Jinhsi&#039;s Spectro and Liberation DMG even furth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;One way &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeat these enemies is by leaving them until you have enough power&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, you can still defeat these enemies even with a level one character &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is done &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making use of counter &lt;/del&gt;attacks. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These &lt;/del&gt;attacks &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trigger when you press the basic attack button right after performing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;successful do&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are seeking &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;support role for Yangyang&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you will want &lt;/del&gt;to use &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Originite: Type II 3&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;star weapon. Even though it isn’t a higher&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rated weapon, this &lt;/del&gt;one &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will restore 10% health when the Resonance Liberation is used. This can be triggered 1 &lt;/del&gt;time &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every 20 seconds &lt;/del&gt;and, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;won’t be &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hardest hitter &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the options&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it can at least provide some nice support &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top of being easily obtained. Unfortunately&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the only viable support weapon available for Yangyang&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;healing build &lt;/del&gt;but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it still gets the job done &lt;/del&gt;if &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is something &lt;/del&gt;you&#039;re &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;looking to try out.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You don&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t have &lt;/del&gt;to upgrade Jinhsi&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s Normal Attacks &lt;/del&gt;as you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wouldn&#039;t want &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use &lt;/del&gt;them &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in an ideal scenario &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If your rotations are correct&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll always trigger the Incarnation state with your Intro Skill and not the Basic Atta&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The final 5-star option &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;going &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be Lustrous Razor&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the other early 5-star weapons available &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is the easiest &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the 5-star weapons to obtain&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lustrous Razor &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase Energy Regen by 12% &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when the Resonance Skill &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;used&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jinshi’s Resonance Liberation &lt;/del&gt;damage is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increased by 7% &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stack up &lt;/del&gt;to 3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;times and will last for 12 seconds &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lustrous Razor is a great choice&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in particular for Jinshi as she will need help with Energy Regen &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this weapon is capable of providing incredible assistance.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Verina or Baizhi will be &lt;/del&gt;your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best options for healing. Since Wuthering Waves launched&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they’ve been the two standout healers and are relatively close in how their kits operate&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Verina &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5-star that buffs the entire team&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while Baizhi is a 4-star character only capable &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buffing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next &lt;/del&gt;character &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;swapped &lt;/del&gt;in&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Neither will hit quite as hard as any dps, but it is still very nice if either one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them is on &lt;/del&gt;the team &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to heal up any damage that comes your way. Both healers have insanely quick rotations and &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allow you to bring Jinshi back onto &lt;/del&gt;the field as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fast as possible for more &lt;/del&gt;damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When thinking of what echoes to put &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu’s kit&lt;/del&gt;, you’ll &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have a couple &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choices for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sonata Effects &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pair &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;him. Void Thunder is arguably the stronger choice, but &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can use Void Thunder paired &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Moonlit Clouds as well. When using purely 5 Void Thunder echoes, you will increase Yuanwu’s Electro Damage by 10% . When using Heavy Attacks or his Resonance Skill , his Electro Damage will also increase by 15% , which can stack 2 times , &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will last for 15 seconds &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you wish &lt;/del&gt;to use &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a more hybrid option&lt;/del&gt;, you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can gain a 10% Electro Damage boost with 2 Void Thunder echoes and mix those with 2 Moonlit Clouds echoes &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain a 10% increase &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his Energy Regen .&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Tower &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Adversity runs on &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vigor system&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All characters start out with 10 vigor points&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each stage costs &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certain amount &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vigor&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character runs out &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vigor, &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cannot &lt;/ins&gt;use &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next stage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vigor is only consumed within each zone but resets between tow&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;best &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primary echo option here will &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Impermanence Heron which does &lt;/ins&gt;have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Moonlit Clouds Sonata Effect &lt;/ins&gt;as well. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When activated, Impermanence Heron allows Yangyang to transform into &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;echo, allowing &lt;/ins&gt;her &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to fly during battle &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unleash Havoc Damage &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its breath attack&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By long-pressing the echo attack&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yangyang remains transformed, dealing additional Havoc Damage. When &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primary attack connects, Yangyang gains 10 &lt;/ins&gt;Resonance &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Energy &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the next character entering the field receives a &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boost &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15 &lt;/ins&gt;seconds .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Using this echo&#039;s ability will turn you into Mourning Aix for a short period and deal some damage to the surrounding enemies. However, the main effect is the Aix increasing Jinhsi&#039;s Spectro and Liberation DMG even furth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For your primary echoes, you’ll want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use Tempest Mephis or Thundering Mephis&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These are both transformation echoes that will enable Yuanwu to channel the echo to deal Electro Damage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tempest Mephis will increase Yuanwu’s Electro Damage by 12% and his Heavy Attack Damage &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12% for 15 seconds once it has used all &lt;/ins&gt;attacks. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thundering Mephis will throw out multiple &lt;/ins&gt;attacks &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and increase Electro Damage by 12% as well and Resonance Liberation Damage will increase by 12% for 15 seconds as well. Both options here are going to be your best bet on &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primary echo for Yuanwu, as they are going to amp up his overall Electro Damage while also providing nice damage bonuses to other parts of his kit.&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apart from the main stats, &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should be looking for Crit Rate/DMG &amp;gt;Resonance Skill DMG Bonus &amp;gt;Resonance Liberation DMG Bonus &amp;gt;ATK Percent ** on your sub stats. You can also get &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bit of Energy Regen, but it&#039;s not necessary at all. Moreover&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the best Echo cost combination &lt;/ins&gt;to use &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with Jinhsi is four - three - three &lt;/ins&gt;- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two &lt;/ins&gt;- one&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It takes quite a long &lt;/ins&gt;time &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to execute Jinhsi&#039;s combination &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get the Illuminous Epiphany skill ready&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which m akes &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even more frustrating when this Skill doesn&#039;t hit anyone . It has quite a small radius for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;initial beam, so you&#039;d want to position yourself prope&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you want to get a specific limited character &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://wutheringwavesoutpost.com/ Wuthering Waves Team Comps|Https://Wutheringwavesoutpost.Com/] Waves &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you have to pull &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the event banners using the gacha currency&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quite difficult to build up. The game&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also releasing cool characters one after another, &lt;/ins&gt;but if you&#039;re &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an F2P or low-spending player, you likely can&#039;t get them &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While it&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s highly important &lt;/ins&gt;to upgrade &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and get a good weapon while you build &lt;/ins&gt;Jinhsi&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, you&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll get some hefty boosts with your echoes &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well . The former takes priority since these boosts are given to your base stats, which are higher with your level. However, once &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do that, you have to think of a synergistic echo &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most TD mobs tend &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spread out across the battlefield, so characters that can pull &lt;/ins&gt;them &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into a single location can make a big difference&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Focus on developing Jiyan , Jianxin &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or Yangyang &lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s resonance abilities to maximize their crowd control potent&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;important &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pair Yangyang with some big damage-dealing characters that work well with her&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jinshi &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a solid choice for this because &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yangyang’s build options. Jinshi needs a lot more field time in comparison to Yangyang &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;does a ton &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yangyang’s Outro Skill &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;synergize with Jinshi fairly well &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both complement each other well. Another character that can work well with her &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aalto &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even though he doesn’t do a ton of &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on his own. Aalto &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;capable of buffing characters that share the same element affinity&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both options here are solid and &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;help bring out Yangyang’s potential in a team.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Two popular strategies for Echo combinations are &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;run either 4-3-&lt;/ins&gt;3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-1-1 or 4-4-1-1-1 (each number reflects an Echo cost)&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whichever strategy you choose depends on your character builds, available echoes&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overall battle strat&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Depending on &lt;/ins&gt;your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team composition&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hyper Carry is another powerful battle strategy&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The idea &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to support &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single DPS&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who will be responsible for 80 to 90 percent &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage dealt. By maximizing support &lt;/ins&gt;character &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buffs, DPS characters can carry out their combos to their ultimate potent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Jinhsi&#039;s main role &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most &lt;/ins&gt;of the team will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;always be &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on-&lt;/ins&gt;field &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DPS &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she takes a long time on the field to deal some significant &lt;/ins&gt;damage. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You&#039;d commonly want to switch to her with an Intro Skill in this t&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By focusing &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tuning your Echoes and optimizing your character builds&lt;/ins&gt;, you’ll &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be better prepared to face the escalating challenges &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tower of Adversity. This approach enhances your team&#039;s performance and helps you navigate &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tower’s tough stages &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;greater e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This means that &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have to be strategic &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vigor management &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;utilize multiple teams to complete each zone&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A strong strategy is &lt;/ins&gt;to use &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your strongest team for the first and last zones&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing &lt;/ins&gt;you to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quickly clear the first zone while still saving your heavy hitters for the boss. Your secondary team then has enough vigor &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;easily sweep the middle zo&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LeannaWeigel7</name></author>
	</entry>
	<entry>
		<id>https://thedeafguy.online/index.php?title=Wuthering_Waves:_Yangyang_Build_Guide&amp;diff=35623&amp;oldid=prev</id>
		<title>200.10.47.66 at 23:54, 15 April 2026</title>
		<link rel="alternate" type="text/html" href="https://thedeafguy.online/index.php?title=Wuthering_Waves:_Yangyang_Build_Guide&amp;diff=35623&amp;oldid=prev"/>
		<updated>2026-04-15T23:54:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:54, 15 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The mysterious and friendly Information Broker, Aalto &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a 4&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;star Aero Congenital &lt;/del&gt;Resonator. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Primarily acting &lt;/del&gt;as a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taunter&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he&#039;s &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solid 4-Star sub-DPS who can also support his fellow Aero DPS units nicely&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or who can even act &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a decent on-field DPS himself as long as players unlock more &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his Sequence No&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;best &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primary echo option here will be Impermanence Heron which does have the Moonlit Clouds Sonata Effect as well&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When activated, Impermanence Heron allows Yangyang to transform into the echo, allowing her to fly during battle &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unleash Havoc Damage with its breath attack&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By long-pressing the echo attack&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yangyang remains transformed, dealing additional Havoc Damage. When the primary attack connects, Yangyang gains 10 Resonance Energy , and the next character entering the field receives &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage boost for 15 seconds &lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As &lt;/del&gt;a 4-star &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Glacio Mutant Resonator, Baizhi&#039;s main role &lt;/del&gt;in&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is to provide healing to players - powers provided to her by her strange, white Remnant Creature companion&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You&#039;tan. This elegant &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mysterious healer can be gained at no cost after unlocking the ability &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Convene, as spending one Lustrous Tide &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tidal Chorus banner &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;net players a Baizhi &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free. Baizhi is a very solid free healer who can buff &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heal allies&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Plus, after getting her fifth Node, she can even revive downed enemies back to full health if they fall during bat&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still working on getting ahold &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;5-star &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon&lt;/del&gt;, you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can also go with the Amity Accord &lt;/del&gt;4-star &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gauntlets&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These gauntlets &lt;/del&gt;will give a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20&lt;/del&gt;% Resonance &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Liberation &lt;/del&gt;damage bonus for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15 &lt;/del&gt;seconds when &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu’s Intro &lt;/del&gt;Skill &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is used. These gauntlets also provide a really nice &lt;/del&gt;damage bonus &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;due to scaling with a character’s defense&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even though they are relatively basic, Yuanwu’s naturally high defense will benefit greatly from these gauntlets, enabling him to hit harder than normal. While only a 4-star option, this &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;probably &lt;/del&gt;one of the best weapons &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you could use &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu and might even be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better &lt;/del&gt;choice &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;over the 5-star option&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Encore is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;breath of fresh air amongst them as she can &lt;/del&gt;deal &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with her Normal Attack and Skill while her Liberation buffs both these damages&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;She&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arguably one of the best choices if you&#039;re planning to fight a ton of m&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once &lt;/del&gt;you&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;ve set foot in the post-apocalyptic world of [https://Wutheringwavesoutpost.com/ Wuthering Waves quests|Https://Wutheringwavesoutpost&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/] Waves &lt;/del&gt;, you&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;ll be faced &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;various obstacles&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these might get cleared as &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;progress through &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main story&lt;/del&gt;, while the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;others depend &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what actions you take in your account&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While playing &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game, &lt;/del&gt;it&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s important &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;manage your resources efficien&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mourning Aix is a potent Echo &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wuthering Waves, &lt;/del&gt;ideal &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for enhancing Spectro damage and buffing your character&#039;s Spectro and Resonance Liberation damage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When equipped as &lt;/del&gt;your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;primary Echo&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mourning Aix meshes well &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spectro DPS characters like &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spectro Rover or Jin&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best parts about playing Wuthering Waves &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;getting a variety &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters leveled &lt;/del&gt;up and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;built up so that you can create unique teams&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Almost every character &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;viable &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most teams you can make&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which makes experimenting with teams a fun experience&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/del&gt;-star &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;uses &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gauntlet weapons in the game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and he has &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unique set &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skills available to use that &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;persist when switched out &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat. Yuanwu’s Resonance Skill will summon a Thunder Field &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;object he will summon into battle&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This will last for 12 seconds &lt;/del&gt;and will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal Electro Damage &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemies&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When thinking of what echoes to put on Yuanwu’s kit, you’ll have a couple of choices for the Sonata Effects the pair with him. Void Thunder is arguably the stronger choice, but you can use Void Thunder paired with Moonlit Clouds as well. When using purely 5 Void Thunder echoes, you will increase Yuanwu’s Electro Damage by 10% . When using Heavy Attacks or his Resonance Skill , his Electro Damage will also increase by 15% , which can stack 2 times , and will last for 15 seconds . If you wish to use a more hybrid option, you can gain a 10% Electro Damage boost with 2 Void Thunder echoes and mix those with 2 Moonlit Clouds echoes to gain a 10% increase to his Energy Regen &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apart from the limited banners, you can also find two Permanent Convenes in Wuthering Waves, one for characters and the other for weapons. These banners, as the name suggests, stay in the game permanently . Moreover, for the Weapon Permanent Convene, you can choose the five-star weapon that you w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Boss Battle Guides Bell-Borne Geochelone Boss Guide Chaotic Juncture: Ember Boss Guide Crownless Boss Guide Feilian Beringal Boss Guide Impermanence Heron Boss Guide Inferno Rider Boss Guide Mech Abomination Boss Guide Mourning Aix Boss Guide How To Get Group Abomination Tacet Cores Tempest Mephis Boss Guide Thundering Mephis Boss G&amp;lt;br&amp;gt;Jianxin or Yinlin also work well with Yuanwu as another alternate dps character option. The only issue is that Jianxin has a variety of builds and some of them will come at the cost of her overall damage. Yinlin can deal a ton of damage quickly but also needs to be swapped out often to take advantage of intro skills and various buffs from other characters. Using either of these options will require you to play a quicker style and swap characters frequently. It&#039;s a fun and unique way to play the game, but it won’t be ideal for everyone&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of the most impressive character revamps in Wuthering Waves’ post-technical test phase &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that of Chixia. In the pre&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release version, Chixia appeared as an ordinary &lt;/ins&gt;Resonator &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;without any distinct features or memorable attributes&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fans often referred to the original Chixia &lt;/ins&gt;as a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;normie&quot; or the least appealing Resonator. Fortunately&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the developers took note of these criticisms and completely redesigned Chixia from scratch. The new model of Chixia features &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;completely revamped personality, outfit&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and facial appearance that better aligns with her role &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the primary Resonators in the st&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of the &lt;/ins&gt;best &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;parts about playing [https://Wutheringwavesoutpost.com/ Wuthering Waves tips|https://wutheringwavesoutpost&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/] Waves is getting a variety of characters leveled up &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;built up so that you can create unique teams&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Almost every character is viable in most teams you can make&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which makes experimenting with teams &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fun experience&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuanwu is &lt;/ins&gt;a 4-star &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character that uses the gauntlet weapons &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;game, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he has a unique set of skills available &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use that will persist when switched out of combat. Yuanwu’s Resonance Skill will summon a Thunder Field &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;object he will summon into battle. This &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12 seconds &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will deal Electro Damage to enemies&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;plenty of weapons to choose from for Jinshi. Three &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her best weapons are going to be &lt;/ins&gt;5-star &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but there are some decent choices if &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only have &lt;/ins&gt;4-star &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons available as well. The Ages of Harvest 5-star weapon will be the absolute best weapon for Jinshi as it is her weapon banner&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This weapon will grant a 12% attribute damage bonus and casting her Intro Skill with it &lt;/ins&gt;will give a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;24&lt;/ins&gt;% Resonance &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skill &lt;/ins&gt;damage bonus for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;12 &lt;/ins&gt;seconds&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Then, &lt;/ins&gt;when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;casting the Resonance Skill, she will get another 24% Resonance &lt;/ins&gt;Skill damage bonus &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for 12 seconds &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by far &lt;/ins&gt;one of the best weapons for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Broadblade users as well, it is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fantastic &lt;/ins&gt;choice &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for most characters in general&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Using this echo&#039;s ability will turn you into Mourning Aix for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;short period and &lt;/ins&gt;deal &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to the surrounding enemies&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, the main effect is the Aix increasing Jinhsi&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spectro and Liberation DMG even furth&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One way to defeat these enemies is by leaving them until &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have enough power&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can still defeat these enemies even &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a level one character &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is done by making use &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;counter attacks. These attacks trigger when you press the basic attack button right after performing a successful do&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you are seeking a support role for Yangyang, &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will want to use &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Originite: Type II 3-star weapon. Even though it isn’t a higher-rated weapon, this one will restore 10% health when the Resonance Liberation is used. This can be triggered 1 time every 20 seconds and&lt;/ins&gt;, while &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it won’t be &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hardest hitter in the options, it can at least provide some nice support &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top of being easily obtained&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unfortunately, &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is the only viable support weapon available for Yangyang&#039;s healing build but it still gets the job done if &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is something you&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re looking &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;try out.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You don&#039;t have to upgrade Jinhsi&#039;s Normal Attacks as you wouldn&#039;t want to use them &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/ins&gt;ideal &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scenario &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If &lt;/ins&gt;your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rotations are correct&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&#039;ll always trigger the Incarnation state &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your Intro Skill and not &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Basic Atta&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The final 5-star option is going to be Lustrous Razor. It is one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other early 5-star weapons available and &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the easiest &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the 5-star weapons to obtain. Lustrous Razor will increase Energy Regen by 12% and when the Resonance Skill is used, Jinshi’s Resonance Liberation damage is increased by 7% . This can stack &lt;/ins&gt;up &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to 3 times &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will last for 12 seconds &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lustrous Razor &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a great choice, &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;particular for Jinshi as she will need help with Energy Regen and this weapon is capable of providing incredible assistance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Verina or Baizhi will be your best options for healing. Since Wuthering Waves launched&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they’ve been the two standout healers and are relatively close in how their kits operate&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Verina &lt;/ins&gt;is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/ins&gt;-star that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buffs &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entire team&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while Baizhi is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4-star character only capable &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buffing the next character swapped in. Neither &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hit quite as hard as any dps, but it is still very nice if either one &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them is &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team to heal up any damage that comes your way&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both healers have insanely quick rotations &lt;/ins&gt;and will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allow you &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bring Jinshi back onto the field as fast as possible for more damage&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When thinking of what echoes to put on Yuanwu’s kit, you’ll have a couple of choices for the Sonata Effects the pair with him. Void Thunder is arguably the stronger choice, but you can use Void Thunder paired with Moonlit Clouds as well. When using purely 5 Void Thunder echoes, you will increase Yuanwu’s Electro Damage by 10% . When using Heavy Attacks or his Resonance Skill , his Electro Damage will also increase by 15% , which can stack 2 times , and will last for 15 seconds . If you wish to use a more hybrid option, you can gain a 10% Electro Damage boost with 2 Void Thunder echoes and mix those with 2 Moonlit Clouds echoes to gain a 10% increase to his Energy Regen .&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>200.10.47.66</name></author>
	</entry>
	<entry>
		<id>https://thedeafguy.online/index.php?title=Wuthering_Waves:_Yangyang_Build_Guide&amp;diff=35200&amp;oldid=prev</id>
		<title>DarylFreund448: Created page with &quot;&lt;br&gt;The mysterious and friendly Information Broker, Aalto is a 4-star Aero Congenital Resonator. Primarily acting as a taunter, he&#039;s a solid 4-Star sub-DPS who can also support his fellow Aero DPS units nicely, or who can even act as a decent on-field DPS himself as long as players unlock more of his Sequence No&lt;br&gt;&lt;br&gt;The best primary echo option here will be Impermanence Heron which does have the Moonlit Clouds Sonata Effect as well. When activated, Impermanence Heron...&quot;</title>
		<link rel="alternate" type="text/html" href="https://thedeafguy.online/index.php?title=Wuthering_Waves:_Yangyang_Build_Guide&amp;diff=35200&amp;oldid=prev"/>
		<updated>2026-04-15T14:45:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;The mysterious and friendly Information Broker, Aalto is a 4-star Aero Congenital Resonator. Primarily acting as a taunter, he&amp;#039;s a solid 4-Star sub-DPS who can also support his fellow Aero DPS units nicely, or who can even act as a decent on-field DPS himself as long as players unlock more of his Sequence No&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The best primary echo option here will be Impermanence Heron which does have the Moonlit Clouds Sonata Effect as well. When activated, Impermanence Heron...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;The mysterious and friendly Information Broker, Aalto is a 4-star Aero Congenital Resonator. Primarily acting as a taunter, he&amp;#039;s a solid 4-Star sub-DPS who can also support his fellow Aero DPS units nicely, or who can even act as a decent on-field DPS himself as long as players unlock more of his Sequence No&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The best primary echo option here will be Impermanence Heron which does have the Moonlit Clouds Sonata Effect as well. When activated, Impermanence Heron allows Yangyang to transform into the echo, allowing her to fly during battle and unleash Havoc Damage with its breath attack. By long-pressing the echo attack, Yangyang remains transformed, dealing additional Havoc Damage. When the primary attack connects, Yangyang gains 10 Resonance Energy , and the next character entering the field receives a damage boost for 15 seconds .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As a 4-star Glacio Mutant Resonator, Baizhi&amp;#039;s main role in-game is to provide healing to players - powers provided to her by her strange, white Remnant Creature companion, You&amp;#039;tan. This elegant and mysterious healer can be gained at no cost after unlocking the ability to Convene, as spending one Lustrous Tide on the Tidal Chorus banner will net players a Baizhi for free. Baizhi is a very solid free healer who can buff and heal allies. Plus, after getting her fifth Node, she can even revive downed enemies back to full health if they fall during bat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you are still working on getting ahold of the 5-star weapon, you can also go with the Amity Accord 4-star gauntlets. These gauntlets will give a 20% Resonance Liberation damage bonus for 15 seconds when Yuanwu’s Intro Skill is used. These gauntlets also provide a really nice damage bonus due to scaling with a character’s defense. Even though they are relatively basic, Yuanwu’s naturally high defense will benefit greatly from these gauntlets, enabling him to hit harder than normal. While only a 4-star option, this is probably one of the best weapons you could use for Yuanwu and might even be a better choice over the 5-star option.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Encore is a breath of fresh air amongst them as she can deal high damage with her Normal Attack and Skill while her Liberation buffs both these damages. She&amp;#039;s arguably one of the best choices if you&amp;#039;re planning to fight a ton of m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Once you&amp;#039;ve set foot in the post-apocalyptic world of [https://Wutheringwavesoutpost.com/ Wuthering Waves quests|Https://Wutheringwavesoutpost.com/] Waves , you&amp;#039;ll be faced with various obstacles. Some of these might get cleared as you progress through the main story, while the others depend on what actions you take in your account. While playing this game, it&amp;#039;s important to manage your resources efficien&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Mourning Aix is a potent Echo in Wuthering Waves, ideal for enhancing Spectro damage and buffing your character&amp;#039;s Spectro and Resonance Liberation damage. When equipped as your primary Echo, Mourning Aix meshes well with Spectro DPS characters like the Spectro Rover or Jin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One of the best parts about playing Wuthering Waves is getting a variety of characters leveled up and built up so that you can create unique teams. Almost every character is viable in most teams you can make, which makes experimenting with teams a fun experience. Yuanwu is a 4-star character that uses the gauntlet weapons in the game, and he has a unique set of skills available to use that will persist when switched out of combat. Yuanwu’s Resonance Skill will summon a Thunder Field on the object he will summon into battle. This will last for 12 seconds and will deal Electro Damage to enemies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When thinking of what echoes to put on Yuanwu’s kit, you’ll have a couple of choices for the Sonata Effects the pair with him. Void Thunder is arguably the stronger choice, but you can use Void Thunder paired with Moonlit Clouds as well. When using purely 5 Void Thunder echoes, you will increase Yuanwu’s Electro Damage by 10% . When using Heavy Attacks or his Resonance Skill , his Electro Damage will also increase by 15% , which can stack 2 times , and will last for 15 seconds . If you wish to use a more hybrid option, you can gain a 10% Electro Damage boost with 2 Void Thunder echoes and mix those with 2 Moonlit Clouds echoes to gain a 10% increase to his Energy Regen .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Apart from the limited banners, you can also find two Permanent Convenes in Wuthering Waves, one for characters and the other for weapons. These banners, as the name suggests, stay in the game permanently . Moreover, for the Weapon Permanent Convene, you can choose the five-star weapon that you w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Boss Battle Guides Bell-Borne Geochelone Boss Guide Chaotic Juncture: Ember Boss Guide Crownless Boss Guide Feilian Beringal Boss Guide Impermanence Heron Boss Guide Inferno Rider Boss Guide Mech Abomination Boss Guide Mourning Aix Boss Guide How To Get Group Abomination Tacet Cores Tempest Mephis Boss Guide Thundering Mephis Boss G&amp;lt;br&amp;gt;Jianxin or Yinlin also work well with Yuanwu as another alternate dps character option. The only issue is that Jianxin has a variety of builds and some of them will come at the cost of her overall damage. Yinlin can deal a ton of damage quickly but also needs to be swapped out often to take advantage of intro skills and various buffs from other characters. Using either of these options will require you to play a quicker style and swap characters frequently. It&amp;#039;s a fun and unique way to play the game, but it won’t be ideal for everyone.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarylFreund448</name></author>
	</entry>
</feed>